#include "Point.h"  
  
void Point::Set(int x, int y)  
{  
    m_x = x;  
    m_y = y;  
}  
  
void Point::SetX(int x)  
{  
    m_x = x;  
}  
  
void Point::SetY(int y)  
{  
    m_y = y;  
}  
  
int Point::GetX()  
{  
    return m_x;  
}  
  
int Point::GetY()  
{  
    return m_y;  
} 